Graphics and gameplay
output from some early level generator test runs Another chat with Tone about the game tonight, some of the things we discussed were the graphics style, game mechanics, mini games and distribution. Graphical style – I think that we are stuck in a weird limbo with the graphics – they don’t look retro enough, and they don’t look good enough either 🙂 We discussed trying out a few different things, like reducing the palette, making them more pixelated and that Continue reading Graphics and gameplay